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Jamaica
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In February 1678, after a long career as a pirate, Henry Morgan was cleverly appointed governor of Jamaica and tasked with driving out the pirates and corsairs. Instead, he invited all his former "associates" and brothers-in-arms, who eventually settled here to enjoy the results of their plunder with impunity.
30 years later, to celebrate the jubilee of his appointment, a Grand Challenge race around the island was organized, as it should be, at the end of which the fastest crew to accumulate the most gold would be the winner.
Up you guys and at 'em!
Jamaica is a racing game controlled by cards and action dice. In each round, players choose from several available actions, the evaluation of which is influenced by the numbers rolled on the dice. They move around the island on ships, collect resources, pay for berths in ports and fight with others. The goal of the game is to be the first to get around the island with a lot of loot if possible.
Choose morning and evening events. Fill your hold with food, gunpowder and treasure, attack your opponents and finish the race around the island as the richest!
Package contents:
1 game plan
66 action cards
12 treasure cards
80 gold doubloons
45 food tokens
45 gunpowder tokens
9 treasure tokens
1 compass token
2 action dice
6 ships
6 cargo space plates
1 combat/flaw die
1 rule booklet