7 Wonders of the World DUEL
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Develop your science and your army, build majestic buildings and lead your civilization to victory!
In 7 Wonders of the World: Duel, each player is the leader of their own civilization and will build buildings and wonders of the world for it. All buildings built by this player, including his Wonders, are called "City".
The game takes place over 3 ages. Each age uses one of 3 decks of cards (first age I, then age II and finally age III). Each age card represents a building.
These ages play out in a similar way. Each player has a chance to play around 10 cards per age to earn coins, strengthen their army, make scientific discoveries and develop their city.
There are 3 ways to win in 7 Wonders of the World: Duel:
- military superiority
- scientific superiority
- civil victory
A military and scientific victory can occur at any time during the game, ending the game immediately. If no one has won at the end of the third age, the players add up their victory points and the player with the most victory points is declared the winner.
7 Wonders of the World: Duel offers a completely new system of working with cards, 3 ways to win, scientific progress, an original military system and 12 wonders of the world. All these combine for an addictive game that you have to play again and again and yet differently.
7 Wonders of the World: Duel is a standalone game set in the world of the 7 Wonders of the World, created for 2 players.
Package contents:
1 game board
66 age cards
7 guild cards
12 cards of wonders
4 military tokens
10 progress tokens
1 conflict figure
31 coins
1 block for results
1 Czech and Slovak rules
1 quick overview
Please note: The package contains 1 foiled deck of cards, which contains a total of 3 types of age cards. Everyone of this age then fills one of the 3 insert compartments directly intended for this purpose.