M4A3 Sherman RC 1:24 2.4GHz tank with infrared combat system

A detailed model of the American World War II medium tank in realistic patina with electric drive, sound module and intelligent infrared combat system.

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Waltersons 1:24 medium tanks with infrared combat system

Perfectly scale-molded Waltersons 1:24 scale RC tanks equipped with an intelligent infrared combat system allow you to become small Rommel, Patton or Zukov once again. There can be up to 16 in the fight for life and death; divided into two "enemy divisions" in any ratio - ranging from fair 8 to 8 to "hunt on the hare" 15 to 1. The effect of the hit corresponds to the cannon of the actual machine as well as the damage level is proportional to the armor force of the affected tank (75-88 mm cannon cuts out 20 points from the initial 120 with medium tanks, the 105-127 mm cannon of modern heavy tanks preparing the opponent for 30 points, etc.). The infrared cannon is also proportional to its type - a 75-88 mm center cannon of II. World War is effective at 4-5 meters; Modern 105-127 mm cannons destroy the opponent even in double the distance. The maximum speed of your "Panzer" corresponds to the "swiftness" of the original, so the T-34 can run at almost twice the speed of the heavy Tiger I. The jamming signals the tank by "whipping" and the status of the damage is reported by the LED indicator on the tank and your transmitter. The 2.4GHz AFHSS, supplied with the model, has a telemetric transmission and can indicate the battery's charge and voltage of your tank. The destroyed machine - after losing all 120 points - stays powerless on the battlefield ...

The largest tank battle in history will soon break out. In the chilly Russian steppes, in the hot african desert, among the Normandy hedges ... at your hum!

M4A3 Sherman 1:24

After the Soviet T-34, the M4 Sherman was the most mass-produced Tank fighting tank in the World War II - nearly 50,000 (and thousands of tanks, self-propelled vehicles and rescue vehicles on his chassis)." Despite the fact that the armor of the armor and the effectiveness of the armament has never been equal to the German Panthers or the Soviet T-34, the masses of deployment, mechanical reliability and easy repairs (thanks to a small number of versions and advanced unification and standardization of large-volume production in "Ford's style") have made decisive success. The advantage of Sherman was also a gyroscopic tower stabilizer that allowed for fire with a good chance of hitting and driving. Shermans were first fired in 1942 in North Africa, where they reliably outpaced German Panzer III and IV (older versions). This led to "laziness on laurels," so when landing in Normandy, most of the Sherman had a still less efficient 75mm cannon with a short lead that was not enough for the new Panthers and Tigers.

M4A3 Sherman was an American mid-tank with a chassis derived from older Grant and Lee tanks with a steel welded steel body and cast tower. It was powered by the Ford GAA V8 8-horsepower petrol engine with 450 horsepower. The armament of the tank consisted of a 75 mm caliber cannon, two 7.62 mm Browning machine guns (one in the swingarm on the right side of the hull and the other one coupled with a cannon), and a 12.7 mm Browning machinegun in a swinging lafte on the tower. More details about the actual tank: http://cs.wikipedia.org/wiki/M4_Sherman

And this legend now goes to our model battlefield as a fully functional 1:24 model with an infrared combat system and a 2.4 GHz telemetric RC set!

The Sherman RC model of the 1:24 electric drive faithfully performs most of the actual tank functions. It is equipped with a realistic chassis with functional belts, drive, sprung and trolling wheels that allow forwards and backwards, turning left and right forwards and backwards." The cannon does not miss the "tank" - turning it on the spot with the counter-motion of the belts, while the tower is rotated (at 320o) and the cannon (triggering and raising the barrel), but the cannon does not shoot counterclockwise or squatting projectiles. infrared rays - Detection of interference is ensured by a sensor located on the top of the tower, hits by the LED on the cannon's front shield, with the model being delivered with an electronic target with a stand that accompanies each hit with the sound effect of the explosion.

The simulation of the actual tank does not end there, the sound module with the remote adjustable volume (in 4 steps) mimics the engine sound (including starting and extinguishing), gun and cannon shooting. The shot from the cannon is also accompanied by a backlash simulation of the "backward" model. You can also turn on or off the headlamp located on the front of the tank.

The Tank is not just a machete with its features, but also a thorough detail elaboration on the level of a very good plastic "kit" and a perfect color finish with adequate patina. The model represents the M4A3 Sherman in camouflage, where he operated at the 3rd Armored Division in Normandy in 1944.

The 2.4 GHz AFHSS transmitter uses two crossover controls to switch to Mode 1 (the left lever controls the turn of the tower and the cannon, the right hand controls the forward, reverse, and lateral movement) or Mode 2 ( the right lever controls the turn of the tower and the cannon bullet, the left hand controls the forward, reverse, and lateral movement of the tank. To fine-tune the direct direction of travel, a digital trim with two buttons above the crosscuts (simultaneous depression also switches the headlight off / on), the buttons on the top of the transmitter trigger gun (gun effect + infrared gun shot) and machine gun )." In the center of the front panel of the transmitter you will find the main switch and the ignition key that starts and extinguishes the tank engine. Under the left-hand switch is the switch that selects the combat team A or B, respectively. neutral mode N for shooting shooting on the supplied electronic target. To the right, the buttons for remote setting of the volume of the tank sound effects (off, low, medium, high volume) are on the right. Thanks to that, you can jump into the room with the tank without catching the other members of the house to madness or, on the contrary, letting yourself know outside even in the wide steps of your humps. Due to the bi-directional (telemetric) connection between the model and the transmitter, the 5-LED indicator panel can indicate status of tank damage (in A or B combat mode), tank / Standby after power on, Driving after engine start).

The use of the modern 2.4GHz AFHSS 2.4GHz AFHSS and the Intelligent Infrared System means that it can "distribute" up to 16 different Waltersons medium tanks in one place without interfering with each other!

To power the transmitter, you need four AA batteries or NiMH batteries, the model is powered by six AA alkaline batteries (lasting for about 20-25 minutes of combat) or NiMH batteries. Batteries or accumulators are not included in the model pack.

The model is designed to ride in a room or outdoors dry on a solid surface, never drive it in water, puddles, mud, sand, high grass, public roads and other places (eg car parks) with automotive traffic. Inappropriate surface are also high "hairy" carpets, which make its movement too great resistance.

Kit includes: almost ready-to-go model, maker accessories, 2.4 GHz transmitter, electronic target with stand and instructions. <" / p>

Length incl. cannon [mm] 263
Body length [mm] 253
Width [mm] 113
Height [mm] 125
Weight (including batteries) [g] 830
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